I’m always a little hesitant to feature mobile phone games here, primarily because there are very few which are effective at making driving on a tiny handset fun. DrawRace is different – it’s a driving game which is perfectly suited to the device on which it appears, iPhone.
If you’ve had the chance to play Firemint’s Flight Control, you’ll know how much fun it is to guide planes around by simply drawing their route. The concept is the same in DrawRace, with the exception that it’s a driving game and it looks very much the part. All you have to do is draw the line which you want your car to follow using your finger and the game does the rest.
With more than 20 tracks, it’s incredible that they’re selling it for just 99¢/59p. I’m hoping that it becomes popular, because it has the potential to teach people a thing or two about racing lines. Local multiplayer is supported and there are online leaderboards as well. The game is available on iTunes now.
Real Racing, the new iPhone game from Firemint is now available on Apple’s App Store. Priced at $9.99/£5.99 the game is already getting some glowing reviews and is quickly rising up the top sellers charts.
Firemint has sent word that it has competed development of Real Racing for iPhone. The game features 36 cars and 12 tracks and action is controlled either via an on-screen d-pad or using the device’s built in accelerometer. There are promising online features touted - leaderboards as well as the ability to submit replays to YouTube from within the application itself. Local multiplayer via WiFi is also supported.
The release date and price have yet to be revealed, but it is expected that it will be available very soon after it passes through the App Store submission process with Apple. The first in-game screenshots and a trailer are below:
Aside from launching some mundane new iPod models today, Apple also gave gamers a treat with a first look at Need for Speed Undercover running on iPhone and iPod touch. The game is going to deal with the same story-driven gameplay as the console and PC versions but it’s all shrunk down into a game which looks remarkably impressive for something running on a mobile phone. The real car models made the cut.
Jobs followed up the performance with words which he may live to regret. He declared iPod touch to be “the best portable device for games”. Check out the images of NFS below:
The first semi-serious racing game has appeared on Apple’s new iPhone platform. GTS World Racing promises to bring some familiar looking cars to mountains which have circuits embedded in them. There’s a variety of tracks, including Argentina, Spain, Switzerland and Canada and three different cars – Coupé, Sports and Formula.
Of course, with a lack of any sort of buttons to control the action whatsoever the car moves when you tilt the phone in the appropriate direction. If you’re in the “more challenging” Formula car then you’ll possibly find yourself encountering the dreaded “TOO FLAT” warning.
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